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Navi Games Inc.

Navi is from the Hebrew word losely translated "prophet" or "seer." It, however, might better be rendered "the voice of God on earth." The Isrealites looked to their navi for guidance and wisdom. Here at Navi Games Inc. we hope our games will also be a source of guidance and wisdom for those who play them. And we hope people will think they are badass too.

Sunday, November 05, 2006

I've got all the people in the museum. Right now they are just randomly spread out throughout the museum, because I'm not sure which painting they may be looking at or where those paintings may be.

Oh sorry guys I can't do Tuesday, I'm pretty much working from 9 to 9
Could we meet Wednesday instead?

Thursday, November 02, 2006

Ok here is the breakdown from here on out.

Due Date Ben Jason Jon
11/2 Today - We have ALOT to do
11/4 Paintings & Placement in Museum
11/5 Painting Collision Boxes Placed
11/6 Find all 3d People Models Spotlight Test, Museum Split up, Clean Code, Dialog Box Fix, Bug Fixes Dialog Written
11/7 People Models Placed in Museum
11/8 Ambient Sounds & Positions Done Dialog Programmed
11/9 Completed Museum Model (texture, desks, "lights", etc...)
11/10 Load & Save game state
11/13 Splash Screen, Menu, Intro, Loading Screen Bump Mapping & Lighting Done
11/17 Done for testing / debugging
11/22 Main Project Done
11/23-12-5 Tweaking Time
12/8 Presentation

I only hope I didn't forget anything